Luca Dalcò, Creative Director at Italian indie studio LKA.it, shared the news on the Xbox Wire blog, explaining what the game is about:

The experience of the main character, Renée, is reportedly drawn from this research, put together from dozens of real people’s stories. The location is a real one too, “carefully recreated” in the game so the player can explore it fully to find documents and other items that help rebuild a story from Renée’s fading memories. While there are some puzzles in the game, it appears to be primarily narrative-driven.

Dalcò also assures everyone concerned about the subject of the game that the studio “treat[s] the topic of mental illness in the most sensitive way possible” and that while they don’t conceal uncomfortable facts about the nature of many old psychiatric treatments, they “would like to acknowledge the tremendous evolution of mental health service across the world.”

The Town of Light’s exact release date for the Xbox One is still unknown, but it will reportedly release for PC/Mac/Linux on February 26.